Engineers are essentially weaker versions of Scouts that can repair tanks and refill ammo, so pairing one with a Grenadier meant I could constantly top off their mortar ammo and fire significantly more rounds in a turn. I also found that their presence alone got me to use my Engineer units significantly more than in the first game. For example, you can blindly fire guess shots to test if areas behind by buildings or hills are hiding enemies, and that proves to be true often enough that Grenadiers quickly became a staple of my squad. Grenadiers allow you to drop long-range explosions on enemy units, and they are a ton of fun to command because they open up new strategies that simply weren’t available in previous games. Most notably, Valkyria Chronicles 4 didn’t just bring back the original five classes, it added a brand new one: the Grenadier. Grenadiers are a great addition, opening up new strategies that simply weren't possible in previous games. It maybe could have been a bit more ambitious with its additions, but just about everything that has been added or changed is undoubtedly an improvement. This entry really seems to recognize what made the first so special, and I appreciated that as a long-time fan. I was overjoyed to see Valkyria Chronicles 4 return to the sprawling maps of the first game, as opposed to the smaller, interlinked areas of the second. As with any good tactical puzzle, it rewards you for thinking ahead multiple turns and punishes you – severely – for not considering how your opponent might counter-attack once it’s their turn to move. I loved surveying the battlefield at the beginning of every match, enthusiastically playing the role of commander and tactician as I plotted out my strategies and attack routes. There are six different soldier classes – ranging from fast-moving Scouts to slow tank-busters called Lancers – fortified enemy bunkers to destroy, and even tanks to control, so you have a massive amount of options during any given fight. Battlefields are fairly large and often dotted with dozens of enemy units, making it a fun challenge to keep track of multiple engagements at a time. Those battles are really what make Valkyria Chronicles so much fun. Compelling (if melodramatic) visual novel-style dialogue and animated cutscenes tell the exciting story of Squad E of the Atlantic Federation fighting against the Imperial Alliance, and then those fights play out in tactical battles where you use Command Points to take direct control of soldiers in the field. There’s a huge focus on the story being told in the campaign, which is enjoyable for the most part over the roughly 40 hours it took me to conquer it. Continued abuse of our services will cause your IP address to be blocked indefinitely.Put more simply, Valkyria Chronicles 4 feels like a tactics anime. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic.
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